Organizations Using GDExtension for Godot Native Plugins, Engine Integrations, and Performance-Critical Game Systems
Explore organizations that leverage GDExtension to build Godot native plugins, engine integrations, and performance-critical game systems using C++, Rust, and native module workflows; this curated list surfaces studios, companies, and open-source contributors focused on low-latency gameplay, cross-platform deployment, and scalable engine-level features. Use the filtering UI to narrow results by language (C++, Rust, other), platform (desktop, mobile, console), license, and specialization to find production-ready examples and implementation patterns. Review case studies, repositories, integration guides, and middleware examples to assess architecture, performance trade-offs, and deployment strategies. Filter results, inspect profiles and repos, and contact contributors to hire expertise, collaborate, or accelerate your Godot native plugin development.